Paired Energy axes

(Entry)
Type:

upgrade

LinkId:

ffae-07d2-67b0-1c7c

Hidden:

true

Rules (1)
Paired
Humanoid models should generally not have more weapons than they have hands to hold them. Vehicles, monsters, exo-suits and the like might have more. Regular models wielding multiple weapons, such as swords in both hands, add only one (1) attack dice for each additional weapon. In the example Battle faction lists this is already taken into account, and you will find that dual-wielders often have a “paired” version of their CC-weapon.

Profiles:

Weapons .RangeHitWoundTraits
Energy axe

CC (2)

+1 vs unarmed

+3

Modifiers:

set hidden false
1 selections of Greyport Armoury in roster
Used By (3)

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